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| CRMS-JP001 - Turret Warrior [Super Rare] Effect Monster (Warrior / EARTH / 5 Stars / ATK 1200 / DEF 2000)
You can Special Summon this card by Tributing 1 Warrior-Type monster. When this card is Special Summoned this way, it gains ATK equal to the original ATK of the Tributed monster.
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| CRMS-JP002 - Debris Dragon [Rare] Effect/Tuner Monster (Dragon / WIND / 4 Stars / ATK 1000 / DEF 2000)
When this card is Normal Summoned, you can Special Summon 1 monster with 500 ATK or less from your Graveyard in face-up Attack Position. That monster's effect(s) is negated. This card can only be used for the Synchro Summon of a Dragon-Type Synchro Monster. The other monster(s) used for the Synchro Summon cannot be of Level 4.
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| CRMS-JP003 - Hyper Synchron [Common] Effect/Tuner Monster (Machine / LIGHT / 4 Stars / ATK 1600 / DEF 800)
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that monster gains 800 ATK, and it is removed from play during the End Phase.
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| CRMS-JP004 - Red Dragon Archfiend/Buster [Ultra Rare / Ultimate Rare / Ghost Rare] Effect Monster (Dragon / DARK / 10 Stars / ATK 3500 / DEF 2500)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". If this card attacks a monster your opponent controls, destroy all monsters on the field except this card after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
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| CRMS-JP005 - Trap Eater [Common] Effect/Tuner Monster (Fiend / DARK / 4 Stars / ATK 1900 / DEF 1600)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.
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| CRMS-JP006 - Twin Breaker [Common] Effect Monster (Warrior / DARK / 4 Stars / ATK 1600 / DEF 1000)
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks a Defense Position monster, it can attack once again in a row.
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| CRMS-JP007 - Dark Repairman [Common] Effect/Tuner Monster (Fiend / DARK / 2 Stars / ATK 1000 / DEF 1300)
When this card is sent to the Graveyard, look at the top card of your Deck, then put that card on the top or the bottom of your Deck.
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| CRMS-JP008 - Black Feather – Shippū no Gale [Common] Effect/Tuner Monster (Winged Beast / DARK / 3 Stars / ATK 1300 / DEF 400)
If you control a "Black Feather" monster other than "Black Feather – Shippū no Gale", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.
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| CRMS-JP009 - Black Feather – Kuroyari no Blast [Common] Effect Monster (Winged Beast / DARK / 4 Stars / ATK 1700 / DEF 800)
If you control a "Black Feather" monster other than "Black Feather – Kuroyari no Blast", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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| CRMS-JP010 - Black Feather – Akatsuki no Sirocco [Super Rare] Effect Monster (Winged Beast / DARK / 5 Stars / ATK 2000 / DEF 900)
If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing. Once per turn, you can select 1 "Black Feather" monster you control. The selected monster gains ATK equal to the combined ATK of all other face-up "Black Feather" monsters you control until the End Phase. If you activate this effect, monsters you control cannot attack this turn, except the selected monster.
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| CRMS-JP011 - Night-Rose Knight [Super Rare] Effect/Tuner Monster (Warrior / DARK / 3 Stars / ATK 1000 / DEF 1000)
Your opponent cannot select a Plant-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.
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| CRMS-JP012 - Summon Reactor AI [Common] Effect Monster (Machine / DARK / 5 Stars / ATK 2000 / DEF 1400)
Once per turn, when your opponent Summons a monster, you can inflict 800 damage to your opponent. If you do, you can negate the attack of 1 monster your opponent controls. You can send this card, "Trap Reactor RR" and "Spell Reactor AID" to the Graveyard to Special Summon "Giant Bomber – AIR-RAID" from your hand, Deck, or Graveyard.
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| CRMS-JP013 - Trap Reactor RR [Common] Effect Monster (Machine / DARK / 4 Stars / ATK 800 / DEF 1800)
Once per turn, when your opponent activates a Trap Card, you can destroy it and inflict 800 damage to your opponent.
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| CRMS-JP014 - Spell Reactor AID [Common] Effect Monster (Machine / DARK / 3 Stars / ATK 1200 / DEF 900)
Once per turn, when your opponent activates a Spell Card, you can destroy it and inflict 800 damage to your opponent.
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| CRMS-JP015 - Black Bomber [Rare] Effect/Tuner Monster (Machine / DARK / 3 Stars / ATK 100 / DEF 1100)
When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated.
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| CRMS-JP016 - Giant Bomber – AIR-RAID [Rare] Effect Monster (Machine / WIND / 8 Stars / ATK 3000 / DEF 2500)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Summon Reactor AI". Once per turn, you can discard 1 card to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy that card and inflict 800 damage to your opponent.
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| CRMS-JP017 - Morphtronic Boardon [Common] Effect Monster (Machine / EARTH / 3 Stars / ATK 500 / DEF 1800)
●While in Attack Position: "Morphtronic" monsters you control can attack directly. ●While in Defense Position: "Morphtronic" monsters you control cannot be destroyed by battle.
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| CRMS-JP018 - Morphtronic Pinbal [Common] Effect Monster (Machine / WIND / 4 Stars / ATK 1200 / DEF 800)
●While in Attack Position: Tribute 1 other "Morphtronic" monster to destroy 1 monster on the field. ●While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster instead.
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| CRMS-JP019 - Doomkaiser Dragon/Buster [Ultra Rare / Ultimate Rare] Effect Monster (Zombie / FIRE / 8 Stars / ATK 2900 / DEF 2000)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, Special Summon any number of Zombie-Type monster(s) from either player's Graveyard to your side of the field. Those monsters are destroyed during the End Phase and their effect are negated. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
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| CRMS-JP020 - Hyper Psycho Gunner/Buster [Ultra Rare / Ultimate Rare] Effect Monster (Psychic / EARTH / 11 Stars / ATK 3500 / DEF 3000)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card attacks, inflict damage to your opponent equal to the target monster's DEF at the end of the Damage Step, and gain Life Points equal to that monster's ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psycho Gunner" from your Graveyard.
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| CRMS-JP021 - Arcanite Magician/Buster [Ultra Rare / Ultimate Rare] Effect Monster (Spellcaster / LIGHT / 9 Stars / ATK 900 / DEF 2300)
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for every Spell Counters on it. You can remove 2 Spell Counters on this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
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| CRMS-JP022 - Arcane Philo [Common] Effect/Tuner Monster (Spellcaster / FIRE / 2 Stars / ATK 1000 / DEF 400)
If this card was used for the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Buster Mode" from your Deck to your hand.
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| CRMS-JP023 - Buster Mercenary [Common] Effect Monster (Warrior / EARTH / 4 Stars / ATK 1800 / DEF 300)
Once per turn, you can return 1 "Buster Mode" from your Graveyard to your Deck to destroy 1 Spell or Trap Card your opponent controls.
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| CRMS-JP024 - Buster Beast [Rare] Effect Monster (Beast-Warrior / EARTH / 4 Stars / ATK 1900 / DEF 1200)
You can discard this card to the Graveyard to add 1 "Buster Mode" from your Deck to your hand.
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| CRMS-JP025 - Kurotsubasa no Majutsushi [Common] Effect Monster (Spellcaster / WIND / 3 Stars / ATK 1300 / DEF 1200)
You can activate "Buster Mode" on the same turn you Set it.
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| CRMS-JP026 - Life Coordinator [Rare] Effect Monster (Psychic / WIND / 2 Stars / ATK 800 / DEF 400)
When your opponent activates an effect that inflicts damage, you can discard this card to negate the effect of that card and destroy it.
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| CRMS-JP027 - Gladiator Beast Samnite [Common] Effect Monster (Beast / EARTH / 3 Stars / ATK 1600 / DEF 1200)
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, each time this card destroys an opponent's monster by battle and sends it to the Graveyard, add 1 "Gladiator Beast" monster from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
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| CRMS-JP028 - Blunder Frog [Rare] Effect Monster (Aqua / WATER / 2 Stars / ATK 100 / DEF 2000)
This face-up card's name is treated as "Des Frog". Your opponent cannot select another monster you control as an attack target. When this card is sent from the field to the Graveyard, add 1 "Frog" monster from your Deck to your hand, except "Frog the Jam" and "Blunder Frog".
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| CRMS-JP029 - Flip Frog [Common] Effect Monster (Aqua / WATER / 2 Stars / ATK 500 / DEF 200)
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return a number of monsters from your opponent's side of the field to the owner's hand equal to or lower than the number of "Frog" monster on the field, except "Frog the Jam".
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| CRMS-JP030 - Big Core MK-II [Super Rare] Effect Monster (Machine / FIRE / 6 Stars / ATK 2400 / DEF 1100)
When this card is Special Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. If you control no monsters, you can Normal Summon this card without Tributing.
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| CRMS-JP031 - Tomabō [Common] Effect Monster (Plant / DARK / 3 Stars / ATK 1400 / DEF 800)
Activate only when 1 other face-up Plant-Type monster is targeted by a Spell or Trap Card's effect your opponent controls. Tribute this card to draw 2 cards.
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| CRMS-JP032 - Scanner [Rare] Effect Monster (Machine / LIGHT / 1 Star / ATK ? / DEF ?)
Once per turn, you can select 1 opponent's monster removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and it gains the selected monster's Attribute, Level, ATK and DEF. If this card is removed from the field the turn you activate this effect, it is removed from play.
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| CRMS-JP033 - Jigen Yōsaiheiki [Short Print Common] Effect Monster (Machine / DARK / 4 Stars / ATK 1700 / DEF 200)
While this card is on the field, neither player can send cards from the Deck to the Graveyard.
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| CRMS-JP034 - Desert Gardna [Common] Effect Monster (Insect / EARTH / 4 Stars / ATK 800 / DEF 1000)
This card gains 300 DEF for every Spell and Trap Cards on the field. If an Insect-Type monster would be destroyed, you can destroy this card instead.
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| CRMS-JP035 - Cross-Sword Hunter [Common] Effect Monster (Insect / WIND / 4 Stars / ATK 1800 / DEF 1200)
While you control another Insect-Type monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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| CRMS-JP036 - Hachi-Bee [Common] Effect Monster (Insect / WIND / 1 Star / ATK 500 / DEF 400)
You can Tribute this card and 1 other Insect-Type monster to draw 2 cards.
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| CRMS-JP037 - Triple Viper [Short Print Common] Effect Monster (Reptile / WATER / 4 Stars / ATK 1800 / DEF 400)
This card can attack three times during the same Battle Phase. This card cannot attack unless you Tribute 1 Aqua-Type monster.
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| CRMS-JP038 - Alien Revenger [Rare] Effect Monster (Reptile / DARK / 6 Stars / ATK 2200 / DEF 1600)
You can Special Summon this card by removing 2 A-Counters from the field. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. You can only have 1 "Alien Revenger" on your side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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| CRMS-JP039 - Alienmonite [Rare] Effect/Tuner Monster (Reptile / LIGHT / 1 Star / ATK 500 / DEF 200)
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. It is destroyed during the End Phase of this turn.
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| CRMS-JP040 - Dark Dive Bomber [Super Rare] Synchro Monster (Machine / DARK / 7 Stars / ATK 2600 / DEF 1800)
1 Tuner + 1 or more non-Tuner monsters Tribute 1 monster to inflict damage to your opponent equal to the Level of the Tributed monster × 200.
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| CRMS-JP041 - Black Feather – Armoured Wing [Ultra Rare / Ultimate Rare] Synchro Moster (Winged Beast / DARK / 7 Stars / ATK 2500 / DEF 1500)
1 "Black Feather" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. When this card attacks a monster, place 1 Kusabi Counter on it (max. 1). By removing all Kusabi Counters from your opponent's side of the field, the ATK and DEF of all monsters that had a Kusabi Counter became 0 until the End Phase.
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| CRMS-JP042 - Hyper Psycho Gunner [Super Rare] Synchro Moster (Psychic / EARTH / 9 Stars / ATK 3000 / DEF 2500)
1 Tuner + 1 or more non-Tuner Psychic-Type monsters During battle between this attacking card and a Defense Position monster your opponent controls whose DEF is lower than this card's ATK, inflict the difference as Battle Damage to your opponent's Life Points. Gain Life Points equal to the amount of Battle Damage this card inflicts.
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| CRMS-JP043 - Arcanite Magician [Super Rare] Synchro Moster (Spellcaster / LIGHT / 7 Stars / ATK 400 / DEF 1800)
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. By removing 1 Spell Counter from your side of the field, destroy 1 card your opponent controls.
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| CRMS-JP044 - Sora Toride Golgar [Super Rare] Synchro Monster (Reptile / LIGHT / 5 Stars / ATK 2600 / DEF 1800)
"Alienmonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can return any number of face-up Spell or Trap Cards on the field to their owners' hands and distribute new A-Counters equal to the number of cards you returned among face-up monsters. Once per turn, you can remove 2 A-Counters from the field to destroy 1 card your opponent controls.
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| CRMS-JP045 - Prevent Star [Common] Equip Spell
Equip only to a monster you control which is changed to face-up Defense Position this turn. Select 1 monster your opponent controls. The selected monster cannot attack or change its battle position. When the equipped monster is destroyed and sent to the Graveyard, the selected monster is removed from play.
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| CRMS-JP046 - Hanmoku no Jūsha [Common] Equip Spell
When control of the equipped monster changes, inflict damage to its new controller equal to the original monster's ATK.
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| CRMS-JP047 - Star Blast [Rare] Normal Spell
Pay Life Points in multiples of 500 to reduce the Level of 1 monster in your hand by 1 Level for every 500 points until the End Phase of this turn.
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| CRMS-JP048 - Feather Wind Attack [Rare] Normal Spell
Return 1 "Black Feather" monster you control to its owner's Deck. Add 1 "Black Feather" monster from your Deck to your hand. |
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| CRMS-JP049 - Morphtronic Retro Engine [Common] Equip Spell
Equip only to a "Morphtronic" monster. If the equipped monster is destroyed, both players take damage equal to the original ATK of that monster. |
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| CRMS-JP050 - Morphtronic Field [Common] Field Spell
When the Position of a monster is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gains ATK equal to the number of Morph Counters on this card × 300. When this card on the field is destroyed and sent to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. |
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| CRMS-JP051 - Buster Burst [Common] Quick-Play Spell
Tribute 1 "/Buster" monster you control. Both players take damage equal to the Level of that monster × 200.
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| CRMS-JP052 - Buster Teleport [Rare] Normal Spell
Return 1 "/Buster" monster from your hand to your Deck. Draw 2 cards.
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| CRMS-JP053 - Re-Buster [Common] Quick-Play Spell
Activate only by removing 1 "Buster Mode" in your Graveyard from play. Destroy all monsters you control to Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. That monster's effect(s) is negated. That monster cannot be Tributed for a Tribute Summon, and if it is removed from the field it is removed from play.
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| CRMS-JP054 - Psychic Sword [Common] Equip Spell
Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000 ATK).
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| CRMS-JP055 - Telekinetic Accumulator [Common] Quick-Play Spell
Special Summon as many Level 2 or lower Psychic-Type monsters as you want from your Graveyard. You take damage equal to the combined Levels of the Special Summoned monsters × 300. |
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| CRMS-JP056 - Gladiator Beast no Sokojikara [Short Print Common] Quick-Play Spell
Select 1 face-up "Gladiator Beast" monster you control. It gains 500 ATK until the End Phase. You can return 2 "Gladiator Beast" cards from your Graveyard to your Deck to add this card from your Graveyard to your hand. |
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| CRMS-JP057 - Shushi Dangan [Common] Continuous Spell
When a Plant-Type monster is Summoned, place 1 Plant Counter on this card (max. 5). You can send this face-up card to the Graveyard to inflict damage to your opponent equal to the number of Plant Counters on this card × 500. |
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| CRMS-JP058 - Chōeiyō Taiyō [Rare] Continuous Spell
Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster from your hand or Deck whose Level is equal to or lower than the Level of the Tributed monster + 3. When that monster is destroyed or removed from field, this card is destroyed. When this card is removed from the field, destroy that monster. |
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| CRMS-JP059 - Rokubu no Sho [Common] Quick-Play Spell
Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck. |
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| CRMS-JP060 - Daijukai [Common] Continuous Spell
When an Insect-Type monster you control is destroyed and sent to the Graveyard, the controller of that monster can add a monster with the same level as the destroyed monster from their Deck to their hand. |
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| CRMS-JP061 - Mahō-zoku no Kekkai [Common] Continuous Spell
Each time a Spellcaster-Type monster(s) is destroyed, place 1 Spell Counter on this card (max. 4). By sending this card and 1 face-up Spellcaster-Type monster you control to the Graveyard, draw a number of cards equal to the number of Spell Counters that were on this card.
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| CRMS-JP062 - Triangle Area [Common] Quick-Play Spell
Destroy 1 monster on the field with an A-Counter(s) on it. Special Summon 1 Level 4 "Alien" monster from your Deck. The Special Summoned monster is destroyed during the End Phase. |
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| CRMS-JP063 - Buster Mode [Common] Normal Trap
Tribute 1 Synchro Monster. Special Summon 1 monster that includes the Tributed monster's name and "/Buster" in its card name from your Deck in face-up Attack Position.
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| CRMS-JP064 - Spirit Force [Rare] Normal Trap
Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
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| CRMS-JP065 - Lost Star Descent [Common] Normal Trap
Special Summon 1 Synchro Monster from your Graveyard in Defense Position. Negate any effect(s) of the Summoned monster, and reduce its DEF to 0 and its Level by 1. The Special Summoned monster cannot change its battle position. |
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| CRMS-JP066 - Hakuen no Barrier —Silver-Force— [Super Rare] Counter Trap
Activate only when a Trap Card your opponent controls that inflicts damage is activated. Negate its activation and effect, and destroy all face-up Spell and Trap Cards your opponent controls. |
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| CRMS-JP067 - Half or Stop [Common] Normal Trap
Activate only during your opponent's Battle Phase. Your opponent selects one of the following effects to activate: ●Until the end of the Battle Phase, the ATK of monsters your opponent controls is halved. ●End the Battle Phase. |
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| CRMS-JP068 - Nightmare Archfiends [Common] Normal Trap
Tribute 1 monster. Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's side of the field in Attack Position. When a "Nightmare Archfiend Token" is destroyed, the controller of that Token takes 800 damage. |
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| CRMS-JP069 - Black Arrow [Common] Normal Trap
Activate only by selecting 1 face-up monster you control. Until the End Phase it loses 500 ATK. When the selected monster attacks a Defense Position monster whose DEF is lower than its ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle inflict damage to your opponent equal to destroyed monster's original DEF. |
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| CRMS-JP070 - Ivy Shackle [Common] Continuous Trap
Face-up monsters your opponent controls are treated as Plant-Type during your turn. When this face-up card is destroyed and sent to Graveyard, draw 1 card.
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| CRMS-JP071 - Fake Explosion Penta [Common] Normal Trap
Activate only when your opponent declares an attack. The attack target is not destroyed by battle. After damage calculation, Special Summon 1 "Summon Reactor AI" from your hand or Graveyard. |
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| CRMS-JP072 - Morphtronic Barrier [Common] Counter Trap
Negate the activation of a Spell or Trap Card that destroys a face-up "Morphtronic" monster you control. Then add 1 "Morphtronic" card from your Deck to your hand. |
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| CRMS-JP073 - Bren Morphtronic [Common] Normal Trap
Activate only while you control 2 or more face-up "Morphtronic" monsters. Select 2 cards your opponent controls. Then your opponent destroy 1 of those cards. |
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| CRMS-JP074 - Buster Slash [Common] Normal Trap
Activate only while you control a face-up "/Buster" monster. Destroy all face-up monsters on the field.
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| CRMS-JP075 - Buster Counter [Common] Counter Trap
Activate only while you control a face-up "/Buster" monster. Negate the effect of a Spell, Trap or Effect Monster and destroy it.
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| CRMS-JP076 - Psychic Tuning [Rare] Continuous Trap
Special Summon 1 Psychic-Type monster from your Graveyard in Attack Position. That monster is treated as a Tuner monster. When this card is removed from the field, that monster is destroyed. When that monster is removed from the field, this card is destroyed. When this card is sent to the Graveyard, take damage equal to the Special Summoned monster's Level × 400. |
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| CRMS-JP077 - Supernatural Healing [Short Print Common] Normal Trap
Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster that was sent to your Graveyard during this turn. |
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| CRMS-JP078 - Trojan Gladiator Beast [Common] Normal Trap
Special Summon 1 "Gladiator Beast" monster from your hand to your opponent's side of the field. Then draw 1 card. |
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| CRMS-JP079 - Thorn Wall [Rare] Normal Trap
Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls. |
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| CRMS-JP080 - Wakusei Osen Virus [Rare] Normal Trap
Tribute 1 "Alien" monster. Destroy all face-up monsters your opponent controls without A-Counters. Each time your opponent Summons a monster (until the end of your opponent's 3rd turn after this card's activation) place 1 A-Counter on it.
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